Beginner — Lv 140–200
4 bosses · ~26M mesos/week if all clearedDaily and weekly bosses for new mains; small meso, mostly progression locks.
Bosses ordered by the canonical Reboot mule progression — Beginner → Mid → Endgame → Pitched → Liberation. Each row shows level requirement, stat-floor hint, weekly meso payout, and what drops actually matter. Pitched-tier bosses (Hard Lucid onward) are where every funded mule lives.
Daily and weekly bosses for new mains; small meso, mostly progression locks.
CRA gate. The first real meso-per-minute earners; Pitched-progression starts here.
| Boss | Mesos / week |
|---|---|
| Chaos Vellum Chaos
Lv 180 · 20k–35k stat CRA gate — the first true meso-per-min boss. Required for Pitched gear progression. | 30M Weekly |
| Chaos Pierre Chaos
Lv 180 · 20k–35k stat | 24M Weekly |
| Chaos Von Bon Chaos
Lv 180 · 20k–35k stat | 24M Weekly |
| Chaos Crimson Queen Chaos
Lv 180 · 20k–35k stat | 24M Weekly |
| Magnus Hard
Lv 155 · 40k+ stat | 32M Weekly |
Hard Lotus / Damien jump gate. The hardest weekly slate before Pitched drops appear.
Pitched gear hunting. Best meso/min in Reboot — every funded mule lives here.
| Boss | Mesos / week |
|---|---|
| Lucid Easy
Lv 220 · 60k+ stat | 32M Weekly |
| Lucid Normal
Lv 235 · 85k+ stat | 64M Weekly |
| | 174M Weekly |
| Will Easy
Lv 240 · 85k+ stat | 38M Weekly |
| Verus Hilla Easy
Lv 245 · 120k+ stat | 50M Weekly |
| Will Normal
Lv 250 · 120k+ stat | 76M Weekly |
| | 207M Weekly |
| Verus Hilla Normal
Lv 255 · 160k+ stat | 134M Weekly |
| Verus Hilla Hard
Lv 265 · 230k+ stat Pitched Pendant drop — best-in-slot pendant up through Liberation. | 281M Weekly |
| Darknell Easy
Lv 250 · 140k+ stat | 60M Weekly |
| Darknell Normal
Lv 260 · 180k+ stat | 158M Weekly |
| | 318M Weekly |
Black Mage path. Genesis weapon, monthly resets, long-term project content.
| Boss | Mesos / week |
|---|---|
| Black Mage Easy
Lv 255 · ~200k stat Liberation quest unlock. Once cleared, Genesis weapon path opens. | 50M Monthly |
| Lomien (Black Mage) Hard
Lv 285 · 500k+ stat Gates Genesis weapon liberation — the long endgame project. | 240M Monthly |
Kalos / Kaling / First Adversary. KMS introduced; First Adversary lands in GMS Assemble (Apr 2026).
| Boss | Mesos / week |
|---|---|
| Kalos Easy
Lv 275 · 350k+ stat KMS endgame boss group — already in GMS but worth tracking on the bossing path. | 290M Weekly |
| | 380M Weekly |
| First Adversary Hard
Lv 295 · ~700k stat KMS Assemble. Ships to GMS in Apr 2026 with Assemble parity. | 500M Weekly |
Funded mains skip Beginner-tier entirely. The CRA gate is the first meso-relevant entry. From Hard Lotus onward the boss-crystal cap per character matters more than the boss list — once you hit the cap, queue another mule. Pitched-tier bosses are where the lion's share of weekly mesos lives.
Symbol levels are the single biggest stat lever post-200. Daily caps mean missed days never recover — keep the catch-up rolling on every funded mule.
After the first Black Mage clear unlocks Liberation, the Genesis weapon is the long endgame project. Each step gates the next; total runtime is months, not weeks.
Unlocks Liberation questline; ~200k stat. After clear you can start Genesis-path quests.
Black Heart drops monthly from Hard Lomien; the questline gates traceless on the weapon.
Genesis-tier weapon replaces Arcane Umbra. Massive damage upgrade; opens the Lib weapon potential pool.
Monthly Black Heart for next account-shared liberation; the multi-month sustaining grind.