Class Picker
Tell the picker what you want — first main, mule, all-rounder — plus a difficulty floor and stat preference. The list reorders live by tier weighted to your goal. Click any match to see its full Hexa upgrade guide.
Floating-blade Warrior — easy entry, top-tier DPM, beloved meta pick.
Hurricane the boss. Top-tier sustained DPM and a great mule for newer players.
Speedy elf — best-in-class movement, strong mobbing, decent boss damage.
Light/Dark cycler Mage — equilibrium burst windows are top-tier.
Fury-management Warrior — best-in-class Demon Impact bursts.
Newest class — weapon-rotation Warrior with three-stance gameplay.
High-skill Thief — flicker uptime and Final Cut timing carry top DPM.
Possession-stance Archer — two stances drive completely different rotations.
Beginner-friendly Warrior with consistent uptime and a forgiving rotation.
Mobbing king — Chain Lightning + Blizzard absolutely shred maps.
Easy STR Pirate — strong both for bossing mules and main play.
Bat-summon Thief — Dominion + Quintuple Throw is satisfying and effective.
Showing top 12 — narrow the filters to see fewer / better-fit picks.
How the picker scores
- · Bossing main weights boss tier 65% / mob tier 35%.
- · Mule weights mob tier 55% / boss tier 45%.
- · All-rounder weighs both equally.
- · When goal is "Any", the picker prefers Easy classes slightly — better default for new players.
When to ignore tier
Tier reflects current Reboot DPM reads, not theoretical ceilings. Execution and gear matter more past the early game. If a B-tier class clicks for you, that's a better main than a S-tier you can't enjoy. Tier is a coarse signal, not the whole story.