HEXA upgrade order
Order matters more than total fragment count. Origin first, then Mastery 1 (your main bossing skill), then the priority Common and Ascent boosts. Mastery 3 / 4 only after the always-pick shared layer is at cap.
To cap every "Always pick" node — 7 nodes total. Plan your weekly Sacred symbol dailies and bossing lockouts around this number.
Origin 1
- Snipe Mode Always pick
Marksman Origin — snipe window.
Max upgrade: 540 frags
Mastery 1 1
- Last Man Standing Always pick
Main bossing skill — top priority.
Max upgrade: 1,330 frags
Mastery 2 1
- High Speed Shot Always pick
Mastery 2 — burst.
Max upgrade: 1,330 frags
Mastery 3 1
- Charged Arrow Situational
Mastery 3 — situational.
Max upgrade: 1,330 frags
Mastery 4 1
- Repeating Crossbow Cartridge Situational
Mastery 4 — late.
Max upgrade: 1,330 frags
Common 4
- HEXA Stat (main weapon) Always pick
Stacking weapon-specific stat lines — typically %ATT > Boss% > Damage%.
- Solid HEXA Boost — Generic Always pick
Generic damage amplification on key boost skills. Universal value.
Max upgrade: 1,330 frags
- Solid HEXA Boost — Cooldown Situational
Reduces cooldown of main mastery skills — enables tighter rotations.
Max upgrade: 1,330 frags
- Persistent HEXA Boost Niche
Reduces death penalty on HEXA buffs — quality of life for new bossers.
Max upgrade: 1,330 frags
Ascent 4
- Ascent — Damage Pulse Always pick
Cross-class HEXA — periodic %final damage spike. New since KMS Assemble.
Max upgrade: 1,900 frags
- Ascent — Boss Resonance Always pick
+%Boss damage when fighting bosses above your level. Top boss-mule pick.
Max upgrade: 1,900 frags
- Ascent — Cooldown Compression Situational
Compresses cooldowns of boost skills — high-skill burst optimization.
Max upgrade: 1,900 frags
- Ascent — Sustain Loop Niche
Restores HP per main mastery cast — survivability on long-phase bosses.
Max upgrade: 1,900 frags